>> Initializing Dencho.Dev:>>^50 Connecting to Server.^30.^20.^40.[CONNECTED]^200>>^50 💀 Scanning for Baddies.^20.^50.^20.[FRIEND]^200>>^50 Loading Artificial Rizz.^50.^50.^50.[NOICE]^200>>^50 Caching AI Swag.^20.^20.^20.[COMPLETE]
Peach is a rhythm game I made and self published on steam. It utilizes the Steam API via the Heathen SDK.
A small experiment to create a reactive shadergraph with exposed properties that a custom controller can use to make the shader react to the beat of an audio clip.
More VFX practice so that I might one day be able to make a decent looking kamehameha.
Rhythm based VFX, A simple test of animating VFX components to the beat, volume, and onset of an analyzed audio clip.
I was contacted and contracted out by a School District Manager looking for ways to Adapt XR as a means for kids to learn remotely in a more immersive way.