XR Player Controller [01]
My first attempt at making full body avatar controller for the XR Player.
Devices tested:
- Oculus CV1
- Oculus Quest 1
Technologies used:
- UMA2 (Avatars)
- Oculus VR SDK
This was my first attempt at a XR Player Controller. Starting small my goal was to just get each limb lined up with basic controller based Hand Poses working.
Clothes Placements and RayPointers
My own Custom Grabbables and my try at 2 handed grabbing.
Writing my own Locomotion was great practice. More work needed to be done on the jumping.