VFX Graph Projectile [01]
Some early VFXGraph Practice
I made this projectile using a home made VFX graph, and some C# elbow grease to make the projectile act like its part of a physics based charging system.
Shooting some boxes. Yes I am aware im shooting the projectile out of a scope.
The idea behind this kind of system is the modularity of the script I made allowing it to work with any VFXGraph setup with the right event and exposed properties.
Avatars provided by the VRoid Hub.